Drakuun: Rise of the Dragon Princess (1997)

$12.95 from Dark Horse Comics

 

Credits:

Story and Art by John Manabe

Translation by Dana Lewis and Toren Smith

Lettering Retouch by Wayne Truman

 

It is the year 2077, but probably not as pertains to us. Earth may not even exist, and may as well not. Across the galaxy the cruel, immortal slug Emperor Gustav has brought former allies and peaceful worlds to heel under his Romulinian Empire. As we open, the temperamental princess Karula of Ledomia, one of those soon-to-be-bowed planets, goes before Emperor Gustav to sign a treaty. Karula is a feline warrior who refuses to trade her armor for courtly dress, and when the time comes to sign the treaty that will put her people under the Emperor’s thumb, she strikes, slicing the Emperor in half with her sword. Just as Karula’s makes her assassination play, a Ledomian fleet makes a last-ditch effort to strike at the heart of Gustav’s Empire. But all is lost: the Emperor survives the attack and Karula barely makes it out alive, as her lover dies for her in the ensuing battle. And when she meets her sister the Ruling Princess back home, the angry invasion force of the Empire she failed to destroy follows her.

 

These are the first few scenes of John Manabe’s tense, rich and often satirical *Drakuun: Rise of the Dragon Princess*. I’ve mentioned *Drakuun* before as an example of high science-fantasy manga, but I wanted to introduce regular comics fans to it, just as yet another band of Imperials and Rebels return to the silver screen.

 

Manabe’s story is smart enough to begin in failure: we see Karula, a talented warrior, fail and bring untold suffering on her people. Karula offers to hand herself over in exchange for the life of the planet, but her sister, who rules Ledomia, urges Karula to go underground and strike later when the time is right.

 

Karula reappears performing in a traveling circus on a world of cat-like people, where her sword-work and regal bearing in the ring draw the attention of lusty soldiers, armed challengers, and one tiger-man who knows better. He is Dard, Commander of the Border Patrol, and when he sees Karula slicing apples in the air, he whispers, “Her sword work. It’s not just for show. The girl’s a killer, my friend.”

 

Of course, soon enough Karula will find halting love with Dard, but the Empire wants Karula for spilling the Emperor’s blood. When news comes that the Empire has captured Karula’s sister to draw her out, Dard has to choose allegiances.

 

*Drakuun* sprawls out across at least five graphic novels, in a story that mixes Shakespearean courtly drama and intrigue with swashbuckling high adventure. And such detail: I love the strange, insect-like battleships favored by the sluggish Gustav, resembling hulking, spaceworthy June Bugs. I also admire the fact that all of the characters are patterned after earth animals, giving one the surreal feeling of seeing what Mickey and Minnie’s home planet might be like.  It’s all courtly nonsense, of course, but it’s very good nonsense, with a story that moves from one daring escape or feat of derring-do to the next. Manabe, meanwhile, takes the time to paint even his smallest characters with traits, such as the brilliantly conceived Kamikaze race of furballs whose method of war is piloting missiles to their targets. One of them, as his missile hurtles towards a warship, screams and prays that he doesn’t want to die.

 

I don’t recommend *Drakuun* as good manga, although I have. I recommend *Drakuun* because it’s wonderful, epic comics writing and fans of big, exciting stories should love it. I haven’t read the next chapters, but I’m eager to get my hands on them. If you’ve *never* read a Japanese comic, of course, I can’t imagine a better place to start.